Lerissa Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. She has styled her chestnut hair well, parting it to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Lerissa was raised in a hard working conservative environment. When Lerissa reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 5 years.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 7000 cp. 1 Darkwood Shield.
Jarsali Hanali, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean tan cloak covering her clean studded leather. Her hair is always cut to a buzz. She has a dull look in her amber eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invites people to come help in her community garden.
History: She was born in the east, but her parents moved at a very young age to the west. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To pay off her debts; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Adventurer, Debt. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 150 pp.
Norkruuth Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop crest cut. His gold unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Adventurer, Rich. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Dean Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions.
Ideals: Persistence, Justice. Bonds: Slave, Religious. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Dell Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her grey robe. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is scarred and worn.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west to a Mortician, Dell learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Mortician and occasionally as a mercenary.
Motivation: To reunite with her old friends; and balancing her hectic life and new mortician responsibilities is difficult
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. Chalcedony (30 gp). Fire opal (400 gp). Freshwater pearl (12 gp).
Anthony Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown costume with the symbols of the four houses of cards on his torso. He is bald on top and has large silver tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Anthony wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south to a Bounty Hunter, Anthony learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Oskar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Oskar studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oskar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Gifted. Flaws: Ugly, Lazy, Depressed. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. Freshwater pearl (11 gp).
Hugh Snape, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His white hair and beard is wavy and long. His eyes are likewise gray.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He doesn't get along with people that don't share his tastes; and he would like to get married and retire
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Matilda Marley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'6" and is wearing the road beaten gear of a warrior. Her left hand appears badly burned and disfigured. She has a very tight haircut. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Matilda isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for her; and she seems to be bored by most things
Ideals: Fighting, Impeccable, Justice. Flaws: Mundane. Bonds: Slave. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. 6 Acid flasks.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
