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NPC Generator

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Advanced [show]


Ahrim Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His purple hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to be a shepherd again

Flaws: Insane. Bonds: Guardian, Criminal record, Nature, Job. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Ahrim Faith, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 sp. Red-brown spinel (50 gp). Jade (50 gp). Alexandrite (400 gp). 1 Half-Plate.


Social Check DCs


Ahinar Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of kukris, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Sporting a white mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahinar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Ahinar Ostoroth, Female Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dalgal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a brown and green handkerchief worn on his right side. His hair is cut close to his head. His violet eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out south to avoid the crime he committed. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable; and his religion dominates his actions

Ideals: Joker. Flaws: Addict. Bonds: Criminal record, Military, Religious. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Dalgal Rubyeye, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Wesley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears brown painted combat armor at almost all times, and his gloved hand is found clutching a rapier. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Addict, Disease. Bonds: Poor. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Kyle Wesley, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Ermina Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly falchions and swords. Her chestnut hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Slave Trader but believes her peers are too gung-ho.

History: A powerful brothel owner made her what she is. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Ermina Tatum, Female Human Sorcerer 2
Medium (4'9") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp.


Social Check DCs


Bardryn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears many layers of old clothing at all times. Her hair is white and curly. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Philantrophist, Gifted. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Server

Voice: Whispers

Attributes [hide]

Bardryn Goblinbane, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp. Coral (130 gp). 1 Healer’s kit.


Social Check DCs


Heskan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His crest, while still mostly blue, has prominent grey streaks. His fierce gold eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Debt. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Heskan Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Art Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He keeps his long beige fur kept up in a rat tail. This blue eyed easterner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 8 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Art's homeland. Art decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Terse. Bonds: Immigrant. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Art Shoe, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 800 sp.


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with violet highlights, and long tan pants that bunch up around his shoes. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Merchant, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He then took over the family business and is one of the better Actor for hire.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Shy. Bonds: Family, Poor, Job, Adventurer. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Orsik Bigtoe, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. White pearl (100 gp).


Social Check DCs

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