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NPC Generator

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Advanced [show]


Chem Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large green mantle and cape that has been intricately interwoven into his red robe. His dark red hair is knotted and matted. He has gleaming, smiling black eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. Chem was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chem decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Chem Severity, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Lidda Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her hair is brown and very short. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her mother. As a young adult she joined a group advocating for an improvement in Halfling conditions. After a long history of fighting, Lidda and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Addict, Antagonistic, Racist. Bonds: Attractive. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Lidda Stoutman, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 17 (+3)10 (+0)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp. Moss agate (6 gp). Silver pearl (80 gp). Amethyst (80 gp).


Social Check DCs


Trail Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur is thinning but still full. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Trail speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Trail was born on a far southern forest where she grew up under the tutelage of her father, an expert Barber. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and she seems to be bored by most things

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Trail Of World, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Brown-green garnet (130 gp).


Social Check DCs


Dean Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His hair is black and very short. His eyes are a pleasant brown.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dean was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and he wants revenge against drow

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record, Adventurer. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Hartford, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20 pp. Bloodstone (20 gp). Silver pearl (80 gp). Rose (20 gp).


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a grey poncho over his likewise colored trousers and shirt. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Dalgal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Rich. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Tourmaline (160 gp). Tiger eye turquoise (13 gp). Azurite (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Birel Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. She keeps her long golden hair kept up in a rat tail. Her violet unseeing eyes seem to look past you.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born on a small isolated farm. Birel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Birel Dalanthan, Female Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp.


Social Check DCs


Rinn Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tan coat over a grey low-cut shirt, and a feathered hat upon her head. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Rinn wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Rinn Mystralath, Female Elf Sorcerer 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 sp.


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy grey suit. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Forgetful. Bonds: Attractive, Slave. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Bertram Tattersall, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Agnes Altham, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown coat over a grey low-cut shirt, and a Stetson hat upon her head. She keeps her white hair in a pixie cut. Her brown eyes lackadaisically let the world flow into them.

Personality: Agnes is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her father and her brother before her, after school she went straight into learning to become a Engraver. She inherited the family business which she has now maintained for 5 years.

Motivation: To be a Bounty Hunter again; and an old rival family wants her found

Ideals: Extrovert, Artistic. Flaws: Racist. Bonds: Job, Family. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Agnes Altham, Female Human Sorcerer 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)7 (-2) 11 (+0)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Iolite (60 gp). Aquamarine (900 gp). Azurite (7 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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