Arara Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her red hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Arara was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Athletic. Flaws: Impulsive, Forgetful. Bonds: Attractive. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a pastel poncho over his likewise colored trousers and shirt. He has wavy yellow fur. He has a dull look in his yellow eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east his family was never financially stable. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Gnomish compassion; and to clean up the streets
Ideals: Gifted. Flaws: Racist, Addict. Bonds: Poor, Guardian. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 500 sp.
Marastyr Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). She has white hair. Her face is scarred and worn.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. Through the years after Marastyr was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Marastyr's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Disease. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Brakka Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'2" eastern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large black tufts of hair around her ears. Her violet eyes dart from person to person.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Brakka was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To unite with her sister.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Nature. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. Amethyst (60 gp). 1 Tanglefoot bags.
Meena Offund, Female Gnome [Permalink]
Personal [hide]
Description: A 3'1" eastern woman, she typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She wears her hair in dreadlocks. Her gray eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Interpreter business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's in love; and further expansion of business
Bonds: Job, Religious, Attractive, Criminal record, Has a crush. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Halander Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His red hair is knotted and matted. He has green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: He was born the only child of a wealthy merchant. Halander abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Persistence, Entrepeneur. Bonds: Attractive, Guardian, Adventurer. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Banded agate (8 gp). Tiger eye turquoise (8 gp).
Gimurt Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Passionate, Gifted. Flaws: Ugly, Mundane. Bonds: Slave, Family. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
Drenna Springfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is generally shirtless and showing off her tattooed chest, marred by sweets. Her silver hair is singed and shortened. Her amber eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She enjoys reading and quiet.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. By chance she met her brother recently and the two have been together since.
Motivation: She has money and likes to spend it; and find a way to reverse the transformation of her brother
Ideals: Logical, Gifted. Flaws: Ugly, Cynical. Bonds: Family, Rich. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp.
Nuraval Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His auburn hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Nuraval was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Addict, Hedonist. Bonds: Attractive, Family, Job. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 390 gp. 1 Masterwork Uncommon Weapon.
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