Therai Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a black deerstalker hat and black clothes. His white hair is matted, messy, and big. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Adventurer, Therai learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Joker, Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Tourmaline (100 gp).
Nutae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting tan shirt and pants. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling blue eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Artistic. Bonds: Attractive, Family, Poor, In love. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp.
Varis Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered
History: Varis lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Money/treasure; and doesn't want to be a banker and was forced into it by his family
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp.
Roywyn Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a shortbow. With bright brown hair. She has amber eyes and a tan hat with a red feather.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. The war was a terrible time for her, and Roywyn does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in a small desert village. Roywyn was born on a far northern desert where she grew up under the tutelage of her mother, an expert Soapmaker. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Nature, Immigrant. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Orc, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adrik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His hair is blonde and curly. His brown eyes peer out from beneath his wide-brimmed brown hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: Adrik was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Job. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp.
Flask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a brown and green handkerchief worn on his left side and is in decent physical shape. His cinnamon fur is smooth and relatively long. His amber eyes peer out from beneath his top brown hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Bonds: Criminal record, Mentor, Rich, Job. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp. Blue quartz (10 gp). Pink pearl (100 gp). Jade (100 gp). 1 Masterwork Uncommon Weapon.
Nissa Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her red hair is braided into rings. She has gleaming, smiling amber eyes.
Personality: Nissa is depressed about a lot of things. She tends to be a nihilist. She is afraid of women and trembles around them
History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Depressed, Shy. Bonds: Nature, Adventurer, Job. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp.
Nybarg Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man has a large black mantle and cape that has been intricately interwoven into his grey robe and is in decent physical shape. His silver hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Impulsive. Bonds: Job. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 190 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Diggory Ramsay, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant amber.
Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Miner, who enjoyed hunting, Diggory was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Nature. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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