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NPC Generator

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Advanced [show]


Doudra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, green, dusty cloak. Her red crest is kept up in a ponytail inside a deerstalker hat. Her gold eyes peer out from beneath her deerstalker green hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She believes the world needs to unite to get rid of goblins once and for all.

History: She was raised in a island tribe. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by goblins. Doudra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Philantrophist. Bonds: Enemies, Nature, Adventurer. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Doudra Esstyrlynn, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Jet (160 gp).


Social Check DCs


Gale Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. His top hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Slave Trader, who enjoyed hunting, Gale was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Gale Of Spirit, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 90 gp. Citrine (20 gp). Zircon (20 gp). Coral (40 gp).


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His yellow fur is long and unkept. His green unseeing eyes seem to look past you.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He then took over the family business and is one of the better Shipwright for hire.

Motivation: To be a Cartwright again; and expand his business

Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Three In Woods, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 6 (-2)17 (+3)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 1 Minor magic item.


Social Check DCs


Darrow Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Darrow will drive conversation. A true patriot, Darrow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Adventurer like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Darrow Littlefoot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1500 sp. Sardonyx (40 gp). 1 Chain shirt.


Social Check DCs


Dagger Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy gray fur. She is renowned for her bright pastel dresses and hats. She has a hunchback. She keeps her long gray fur kept up in a rat tail. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Dagger is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Dagger hails from a village terrorized by illithids. She worked as a nervous Slave Trader and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Ugly, Shy. Bonds: Family, Enemies, Job, Religious. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Dagger Mirror, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Abalaba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. She wears her black hair up. Her eyes are amber and beady.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She uses divination through singing.

History: Born to a pair of adventurers, Abalaba grew up listening to her mother's many stories. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Slave. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Abalaba Albaratie, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 sp.


Social Check DCs


Ella Beitz, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is cut short. Her eyes are a pleasant brown.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the east. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels that her past leaves her morally obligated to help

Ideals: Artistic, Opinionated. Bonds: Attractive, Immigrant, Slave. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ella Beitz, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp. Chrysoberyl (80 gp).


Social Check DCs


Dagnal Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She carries a battered halberd and tarnished crossbow as well. She is bald on top and has large auburn tufts of hair around her ears. Her amber unseeing eyes seem to look past you.

Personality: She is fixated on the number 82. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others

Ideals: Fighting. Flaws: Ugly, Disease, Insane, Fearful. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Dagnal Fireforge, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. Freshwater pearl (10 gp).


Social Check DCs


Ekk Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered shield and tarnished ceremonial dagger as well. Her red hair is long and unkept. Her ears are large.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Ekk Conway, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. Rhodochrosite (14 gp). Tiger eye turquoise (14 gp).


Social Check DCs

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