Great Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her brown fur is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Great was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Philantrophist, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Keth Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white painted combat armor at almost all times. His auburn hair is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
Frouse Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Banker. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Banker for hire.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Cloth of gold vestments (70 gp).
Shifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. He wears a small hat to cover his moderate length cinnamon fur. His eyes are yellow and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He has drifted from career to career and currently works as a Tanner.
Motivation: He is wracked by social anxiety.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Mentor, Job. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp). 1 Masterwork Common Melee.
Nil Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts, and carries greatswords. He wears his white hair down. His eyes are brown and catlike.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Attractive. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Morgran Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Morgran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Morgran hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Many illithids want him driven away.
Ideals: Impeccable. Bonds: Family, Enemies. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Gennal Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Doctor does. He carries with him a set of longbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Doctor business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Fighting, Philantrophist. Bonds: Job, Attractive, Adventurer. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. 1 Darkwood Buckler.
Pirithin Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He wears light armors faded through time and improper care. His blonde hair is unkempt and raggedy. This brown eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across
History: Pirithin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Pirithin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pirithin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Flaws: Ugly, Sensitive. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Pandjed Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He dresses in black turtlenecks beneath a yellow coat with green slacks, and his gloved hand is found clutching a hammer. His black crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Shy, Antagonistic. Bonds: Immigrant, Nature, Adventurer. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
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