Akmen Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His blue hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Akmen is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Akmen has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Poor, Immigrant. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Ethereal Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his cinnamon fur in a flapper bob. This amber eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Insane. Bonds: Poor, Guardian, Adventurer. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Golden yellow topaz (600 gp). Deep blue spinel (600 gp).
Merihim Torment, Male Tiefling [Permalink]
Personal [hide]
Description: This man likes to wear black tank tops with green pants. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is singed and shortened. He has red eyes and a black hat with a green feather.
Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Religious. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Uthemar Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His silver hair is still thick. His fierce blue eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Greedy, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Black pearl (200 gp).
Eridred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears light armors faded through time and improper care. Her white hair is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Barrister, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy.
Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Ethereal Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his red fur to look like a famous performer. He has a dull look in his amber eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ethereal took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Ideals: Athletic, Philantrophist, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 40 pp. Silver pearl (150 gp). 1 Half-Plate.
Frederick Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His hair is red and curly. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of southern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Pelaios Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear black clothing when he does not wear armor. He wears his dark red hair up. His red eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.
History: Born in the west to a Carter, Pelaios learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has worked as a Carter like his mother before him.
Motivation: To be a Server again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Criminal record. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 19 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Iolite (50 gp). 1 Chain shirt.
Tippletoe Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. She carries with her a set of bastard swords on her belt, each one with a jet on the hilt. Her long red hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family Her mother took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's looking for her big break
Ideals: Fighting, Athletic. Bonds: Rich, Adventurer, Criminal record, Nature. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
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