Berrian Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. He has done his best to style his chestnut hair to look like a famous performer. His amber eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Berrian's homeland. Berrian decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he is content
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Vicky Bradshaw, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'11" and dresses like a well dressed Farmer does. Her right hand appears badly burned and disfigured. Her blonde hair is unkempt and raggedy. Her eyes are green and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also has developed a complete distrust of the Junk Dealer profession.
History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Farmer. She ran away from her former home and has been making her living as a Farmer for the past few years.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Red garnet (130 gp).
Jarsali McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her red hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarsali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarsali. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Bonds: Rich, Attractive, Criminal record, Religious, Enemies. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Menny Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is kept up in a ponytail inside a broad hat. She wears crescent spectacles with a black brim.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a brothel owner, Menny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.
Motivation: Money/treasure.
Flaws: Selfish. Bonds: Rich, Adventurer, Mentor, Nature. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Red-brown spinel (70 gp).
Conrad Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple brown robe with pastel stripes complete with hood. His blonde hair is still thick. His eyes are likewise violet.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and many illithids want him driven away
Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3000 cp. 1 Disguise kit. 1 Climber’s kit.
Tethren Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Ideals: Philantrophist. Bonds: Attractive, Rich, Enemies. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Terran, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Naal Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Naal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the south, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Artistic, Fighting. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 5 (-3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp.
Arha Ryley, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears an entirely white suit with red socks and a vest with buckled shoes, marred by beers. Her golden hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a great chef.
History: Arha was born in the east. At a young age she loved to build and create. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted divine powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Gifted, Persistence. Flaws: Ugly, Insane, Antagonistic. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Matilda Willoughby, Female Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her trident. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are a pleasant hazel.
Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of western immigrants she idolized her mother. She worked as a nervous Blacksmith and found it very stressful. She left for the west, certain she would find work there.
Motivation: Wants to work out more often; and to be a laborer again
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. Cloth of gold vestments (100 gp). 1 Masterwork Common Ranged Weapon.
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