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NPC Generator

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Advanced [show]


Brakka Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. Her auburn hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is searching for what she claims is her rightful reward.

Motivation: She's in love; and seeks redemption

Flaws: Insane. Bonds: Rich, Criminal record, Adventurer, Has a crush. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Brakka Shelly, Female Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Vanchu Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a tan coat with brown slacks, and she perpetually has her glaive ready. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. This blue eyed westerner is not easily forgotten.

Personality: Vanchu is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of goblins once and for all.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Many goblins want her driven away; and revenge

Ideals: Fighting, Extrovert, Logical. Bonds: Enemies, Military. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Vanchu Digby, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)6 (-2) 7 (-2)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. White pearl (160 gp).


Social Check DCs


Shax Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Sculptor does. Her brown hair, when down, is lengthy. Her black eyes lackadaisically let the world flow into them.

Personality: She never swears and excessively uses polite adverbs when speaking. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to unite with her brother

Ideals: Optimist, Joker. Bonds: Job, Rich, Family. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shax Sly, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs


Geva Alby, Female Human [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman wears a fancy grey dress. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She works hard and plays hard.

History: Born to a Unemployed, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Disciplined. Flaws: Insane, Hedonist. Bonds: Attractive, Poor. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Geva Alby, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Cask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. His fur is black and curly. He has a dull look in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a wizard, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Secretive. Bonds: Nature, Mentor, Adventurer. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Cask Hummingbird, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 5000 cp.


Social Check DCs


Hugh Livingstone, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his longsword. His red hair is thinning but still full. He has several tiny topaz earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Hugh Livingstone, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Sarah Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear yellow pants and tee shirts. Her brown hair is kept up in a ponytail inside a small hat. Her eyes are likewise gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy and tries to find solutions quickly.

History: The child of a Slave Trader, who enjoyed hunting, Sarah was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Lazy. Bonds: Nature, Job, Criminal record. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Sarah Xiloscient, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Kite Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her top hat is riddled with cuts and holes. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When she was but 6 years old her parents immigrated from the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kite grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kite. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Kite Thunder, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Dalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She wears a deerstalker hat to hide her balding. Her eyes are likewise green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 4 years old her parents immigrated from the south. Her first spouse was a Servant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Family, Criminal record. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Dalaba Timbers, Female Gnome Sorcerer 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 10 (+0)18 (+4)
Skills Deception +6, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs

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