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NPC Generator

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Advanced [show]


Osah Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. Her purple hair is lengthy. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with music.

History: Osah hails from a village terrorized by dire rats. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Osah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Osah Fluke, Female Tiefling Sorcerer 3
Medium (4'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1800 sp.


Social Check DCs


Dabbledob Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a mountains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Dabbledob Umbodoben, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)6 (-2) 12 (+1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Rurik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown trousers with yellow and green striped suspenders. He wears various colorful collared shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic, Mundane. Bonds: Guardian, Mentor, Criminal record. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Rurik Durthane, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp.


Social Check DCs


Dadalan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man dresses in green turtlenecks beneath a white coat with brown slacks and is in decent physical shape. He wears a deerstalker hat to cover his moderate length black crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: He is content; and he has comitted a past crime that haunts him to this day

Flaws: Impulsive, Insomniac, Mundane. Bonds: Criminal record, Poor. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Dadalan Qyxpahrgh, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Qemuel Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly kukris and bastard swords. He has no hair. He has white eyes and a black hat with a blue feather.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Qemuel Rapture, Male Tiefling Sorcerer 4
Medium (6'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shax Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her hair is blue and curly. Her eyes are black.

Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Junk Dealer in town.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shax Justice, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp.


Social Check DCs


Tervaround Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in a clean tan cloak covering her clean studded leather. Her auburn hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Tervaround Loofollue, Female Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Kody Marston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and to unite with his brother

Flaws: Ugly. Bonds: Poor, Guardian, Family, Job. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Kody Marston, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +0, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aura Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His feathered hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Aura Blossom, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 210 gp.


Social Check DCs

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