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NPC Generator

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Advanced [show]


Alice Kendall, Female Human [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a red coat with tan slacks. She carries with her a set of rapiers on her belt, each one with a ruby on the hilt. Her auburn hair is greasy and uncared for. Her eyes are likewise green.

Personality: She has always had a great fascination with Dwarven culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Criminal record. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Alice Kendall, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Athletics +0, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Katherine Merton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin white vertical stripes and brown pants. She has slicked back auburn hair. She is very pretty but has cold, dead eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. The war was a terrible time for her, and Katherine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Katherine lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Family. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Katherine Merton, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 7 (-2)16 (+3)
Skills Athletics +1, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is wearing colorful clothing, dressed as a Tanner, she is not a threatening figure. Her golden hair is braided into rings. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Elizabeth was born with her father's beautiful face. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elizabeth Jenkins, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp. Chrysoprase (40 gp). 1 Masterwork Light steel shield.


Social Check DCs


Korfel Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tight fitting violet shirt and pants. His hair is long and chestnut with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Soapmaker, Korfel learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Soapmaker.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Korfel Horineth, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp. Silver comb with moonstones (100 gp).


Social Check DCs


Uzza Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with white socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Uzza is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Uzza grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Marry her sister to traveling adventurers; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Uzza Judgment, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Lerissa Random, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears skinny pants and wears a black and green robe with the hood down. She sports a flattop hair cut. Her eyes are likewise red.

Personality: Prone to second guessing herself, she comes off as nervous. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the north to a Dyer, Lerissa learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. Since then, she has sought to make the best of life.

Motivation: She is content; and she is unsatisfied with her job

Ideals: Justice, Optimist. Flaws: Shy, Mundane. Bonds: Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Lerissa Random, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 16 (+3)18 (+4)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Jebeddo Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue coat over a green low-cut shirt, and a broad hat upon his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was raised in a island tribe. He moved from fad to fad and when he turned 15 he discovered music. He struck the Body Guard job and began his own company from there.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Hedonist. Bonds: Job, Nature. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Jebeddo Nackle, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)10 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Adelard Wade, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His hair is long and red with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with dancing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal dancing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Adelard Wade, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 17 (+3)9 (-1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp. Obsidian (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Skoth Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'10" western man, he is typically in his Mercenary uniform. With a patchy chestnut beard and wild chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Mercenary business at a young age. He dropped out of school before completing his studies. He struck the Mercenary job and began his own company from there.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Gifted, Logical. Flaws: Addict. Bonds: Job. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Skoth Oakes, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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