Morkral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.
History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur, Disciplined. Bonds: Attractive, Nature, Criminal record. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp.
Ralf Kenley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: Born in the south his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Doctor job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, Military, Poor, Nature. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Nutae Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: Nutae was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is greedy; and regain custody of his daughter
Ideals: Philantrophist, Gifted. Bonds: Rich, Military, Family. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: White pearl (120 gp). 1 Banded mail.
Quillathe Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She dresses like a well dressed Crown-heir does. Her red hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She has drifted from career to career and currently works as a Crown-heir.
Motivation: Her religion dominates her actions; and balancing her hectic life and new crown-heir responsibilities is difficult
Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Nákra Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his golden hair down. He has brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he wants revenge against dire rats
Ideals: Entrepeneur. Bonds: Poor, Attractive, Enemies, Job. Occupation: Bounty Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Silver comb with moonstones (100 gp).
Elaim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large grey jacket. He is an epitome of beauty. His black hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Insane, Impulsive, Hedonist, Disease. Bonds: Attractive. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 3 (-4) | 11 (+0) |
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp.
Thamior Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Priest does. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair has been sun bleached extensively. This blue eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Serpent Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears rags and sports a simple walking cane. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a Bricklayer, her mother struggled to pay the bills. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She is untrained/undisciplined, which makes her dangerous.
Motivation: A deep hatred of goblins; and she is terrified, and will act out of fear
Ideals: Opinionated. Flaws: Fearful, Racist, Insane. Bonds: Poor, Enemies. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
William Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light yellow in addition to tight pants. His hair is golden and very short. His eyes are blue and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Nature, Family, Rich. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Golden pearl (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
