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NPC Generator

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Advanced [show]


Synthrin Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of luck around her neck, and a morningstar on her belt. Her blue crest is still thick. She has several tiny emerald earrings on each ear.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a very good compulsive liar and kleptomaniac.

History: She comes from a rich northern family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Painter for hire.

Motivation: She loathes her own lifestyle; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Criminal record, Job. Occupation: Painter

Voice: French accent

Attributes [hide]

Synthrin Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 17 (+3)17 (+3)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His moppish golden hair is in a traditional bowl cut. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He was raised in a desert tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Rangrim Steelfist, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. Onyx (20 gp). 1 Banded mail.


Social Check DCs


Gerard Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Gerard Nailo, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Rhodochrosite (4 gp).


Social Check DCs


Pyntle Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a perfectly clean shirt and pair of pants. She has a long white ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature, Rich. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Pyntle Daergel, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sariel Firahel, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. She wears her golden hair down. Her ears are large.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She now owns her own business.

Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Poor, Job, Family, Military. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Sariel Firahel, Female Elf Sorcerer 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Shaena Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. She also hits on women, regardless of circumstances.

History: Shaena was born the youngest of three triplets. Shaena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: She wants revenge against illithids; and to settle down with her crush

Bonds: Attractive, Has a crush, Family, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Shaena Whispermouse, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 350 gp. Deep green spinel (120 gp). 1 Chain shirt.


Social Check DCs


Geoffrey Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears yellow trousers with black and grey striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His auburn hair is braided into rings. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Flaws: Antagonistic, Addict. Bonds: Poor, Debt, Family. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Geoffrey Il-Song, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Investigation +5, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Pelt Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. Her long red fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: Always inclined to offer people food she seems plenty friendly. She takes great joy in being the best Carter in town.

History: Pelt was born the youngest of three triplets. Pelt was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Pelt decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now owns her own business.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Pelt Blossom, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Jasper (60 gp). 1 Buckler.


Social Check DCs


Zunn Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: Zunn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zunn took refuge in the large cave and found the beat up whip and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Joker, Professionalism. Bonds: Immigrant, Poor, Nature. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Zunn Everly, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)15 (+2) 7 (-2)4 (-3)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Elven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (30 gp).


Social Check DCs

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