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NPC Generator

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Advanced [show]


Nissa Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of greatswords on her belt, each one with a amethyst on the hilt. Her hair is golden and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Nissa was born with her mother's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Entrepeneur, Fighting, Joker. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Nissa Gobblefirn, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Ahlyssa Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light violet in addition to tight pants. Her long black hair is drawn into a two foot long braid. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her mother raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Ahlyssa and her spouse have recently divorced.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Ahlyssa Hill, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Gimûb Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His auburn hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Ugly, Impulsive. Bonds: Rich, Slave, Immigrant, Enemies. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Gimûb Tindall, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)6 (-2) 15 (+2)12 (+1)
Skills Athletics +6, Nature +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Menny Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light blue in addition to tight pants. She has done her best to style her red hair to look like a famous performer. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, Menny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 7 years.

Motivation: She feels the way she acts is they only way to get by in the world; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Athletic, Philantrophist, Gifted, Impeccable. Bonds: Mentor, Job. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Menny Garrick, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair down. His eyes are likewise amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. His childhood dream was to be a Fletcher, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Mitchell, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Masterwork Light steel shield.


Social Check DCs


Emerald Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are blue.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Emerald hails from a village terrorized by dire rats. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and an old rival family wants her found

Bonds: Attractive, Enemies, Job, Rich, Family. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Emerald Wind, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp.


Social Check DCs


Maynild Brent, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and is dressed in earthy colors with a grey and brown handkerchief worn on her left side. Her left leg appears badly burned and disfigured. Her tied-back hair is black. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Maynild will drive conversation. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Sailor, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Extrovert. Flaws: Fearful, Racist. Bonds: Military, Job. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Maynild Brent, Female Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Mialee Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. She keeps her white hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Mialee Wasanthi, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Vondal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He has a large grey mantle and cape that has been intricately interwoven into his red robe. His black hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Vondal Daraln, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Half-Plate.


Social Check DCs

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