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NPC Generator

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Advanced [show]


Antinua Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. Her auburn hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants revenge against illithids.

Ideals: Justice, Philantrophist. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Antinua Cooper, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)17 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp. 1 Darkwood Buckler.


Social Check DCs


River Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He has a moderate pudge and is not very fit. His cinnamon fur is slicked back into a classic pompadour. He has gleaming, smiling yellow eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Fortune-teller profession.

History: River was raised in a hard working conservative environment. After coming to the age of reason, River took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and he has money and likes to spend it

Ideals: Gifted. Bonds: Family, Job, Rich. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

River Blossom, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 gp. 1 Hourglass.


Social Check DCs


John Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

John Gyula, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Ohr Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He has moderate length red hair. His eyes are violet and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Glassblower business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and further expansion of business

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Ohr Clare, Male Half-Orc Sorcerer 3
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp.


Social Check DCs


Willow Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. Her chestnut hair is knotted and matted. Her gray eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Willow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Willow. She used her abilities to trick people and travel the world for free.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Poor, Guardian, Military, Criminal record. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Willow Porridgepot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Vistra Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and a wedding ring on her left hand. Her golden hair is braided into rings. Her eyes are a pleasant amber.

Personality: She is business-like. She takes instructions and follows them to the letter. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Vistra grew up listening to her father's many stories. Her father had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her old friends.

Ideals: Professionalism, Entrepeneur. Bonds: Rich, In love, Adventurer. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Vistra Daraln, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Onyx (80 gp).


Social Check DCs


Wobbles Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and wears a robe, a symbol of luck around his neck, and a greatsword on his belt. He has a small bristly mustache and wavy brown hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, PTSD. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Wobbles Munggen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp.


Social Check DCs


Vanchu Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vanchu grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vanchu. She used her abilities to trick people and travel the world for free.

Motivation: Money/treasure; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Mentor. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Vanchu Graeme, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his black hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Fonkin's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Fonkin Wildwander, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs

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