Jade Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her fur is cut close to her head. This hazel eyed northerner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Jade was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Jade was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Disease. Bonds: Military, Poor, Adventurer. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Two Llamas Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length lavender fur. Her face is covered beneath a completely black helmet.
Personality: She is irascible and easily irritated. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Morthos Covert, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His hair is purple, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. Morthos enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a wizard, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Attractive, Mentor. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 3 Tanglefoot bags.
Faran Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Retire the richest man in the north.
Ideals: Gifted, Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Rich. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Qualen Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is still thick. His green eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the east, but his parents moved at a very young age to the north. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Oolah Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a large black jacket. Her long black hair is drawn into a two foot long braid. Her amber unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Oolah embodies much of what other species detest in the Half-Orcs. She enjoys reading and quiet.
History: When she was but 3 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She then took over the family business and is one of the better Mason for hire.
Motivation: Wants her loneliness to end; and sabotage a competitor
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Chain shirt.
Zook Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Zook enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Logical. Flaws: Ugly, Hedonist, Insane. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2300 sp. 1 Masterwork Light wooden shield. 1 Half-Plate.
Dreali Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears tight fitting clothing which further accentuates his frame. His brown hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Bather job and began his own company from there.
Motivation: Wants to raise his children well; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Job. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Darkwood Shield. 1 Half-Plate.
Zedaar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an entirely green suit with tan socks and a vest with buckled shoes. His black crest is lengthy and is close to two feet long. His red eyes peer out from beneath his feathered green hat.
Personality: Zedaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: Zedaar lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Impeccable, Pacifist, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Spy
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
