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NPC Generator

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Advanced [show]


Cloak In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a pastel suit, blue shirt, and red tie. She wears her black fur down. Her skin is flawless and her copper eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To be a Animal Trainer again; and expand her business

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Cloak In Woods, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Red-brown spinel (90 gp).


Social Check DCs


Margery Lindsay, Female Human [Permalink]

Personal [hide]

Description: This woman wears bulky brown painted plate armor. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has shaved her head bald. Her eyes, though not visible through her cowl, are brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with lycanthropy at a very young age, Margery has worked very hard to control her curse. She has drifted from career to career and currently works as a Shoemaker.

Motivation: She has money and likes to spend it; and further expansion of business

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Lindsay, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small desert village. When Nordak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Military, Family. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Nordak Glanhig, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Armara Sage, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has done her best to style her red hair to look like a famous performer. She has silver eyes.

Personality: She has always had a great fascination with Elven culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Joker, Entrepeneur. Flaws: Ugly, Racist, Mundane. Bonds: Rich. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Armara Sage, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oolah Brady, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear ponchos typically of a light black in addition to tight pants. Her hair is silver and curly. Her brown eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She feeds upon the attention of others.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted druidic powers by her dying sister.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Family. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Oolah Brady, Female Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)3 (-4) 10 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 250 gp.


Social Check DCs


Eleanor Kitchur, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, brown shirt, and grey tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She has a very tight haircut. Her amber eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small island village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She seems to be bored by most things; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Nature, Criminal record. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Eleanor Kitchur, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Nature +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Healer’s kit.


Social Check DCs


Zagga Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of longbows on her belt, each one with a sapphire on the hilt. She has a long brown ponytail with little hanging trinkets. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Zagga was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zagga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Religious, Attractive. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Zagga Hampton, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally well dressed albeit a few years behind the times. Her yellow fur is braided into rings. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Ideals: Passionate, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Trail In the Wind, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 14 (+2)17 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Ilga Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her red hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not trust anyone and sleeps with one eye open.

History: Ilga lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent father

Flaws: Insomniac. Bonds: Job, Family, Slave. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Ilga Blyth, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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