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NPC Generator

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Advanced [show]


Oriax Glory, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is wearing a long, green, dusty cloak. His clothes are grease stained in places. His blue hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: Oriax was born with his father's beautiful face. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He would like to get married and retire.

Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Oriax Glory, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Brown-green garnet (160 gp).


Social Check DCs


Gimble Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Nature, Job. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Gimble Nopenstallen, Male Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 8000 cp. Chalcedony (40 gp). Coral (120 gp). Red-brown spinel (120 gp).


Social Check DCs


Ekk Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: Eccentric and domineering, Ekk will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a criminal king-pin and mafia family She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Extrovert, Fighting, Gifted. Bonds: Immigrant, Criminal record. Occupation: Cook

Voice: French accent

Attributes [hide]

Ekk Hampton, Female Half-Orc Sorcerer 1
Medium (4'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Pyra Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears baggy black pantaloons and a blue scarf. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her purple hair to look like a famous performer. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She receives visions of the future at random moments

History: A powerful necromancer made her what she is. She was taken as a slave by a traveling circus and forced to perform She was granted divine powers by her dying brother.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Gifted. Flaws: Insomniac. Bonds: Slave, Attractive, Mentor. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Pyra Obscure, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp.


Social Check DCs


Cimer Quest, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a green cloak and cross-gartered yellow stockings. His blue hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Cimer hails from a village terrorized by brigands. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants revenge against brigands

Bonds: Attractive, Enemies, Rich, Family, Debt. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Cimer Quest, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Athletics +0, Intimidation +1
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Baern Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Baern Foamtankard, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Balimaar Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has a slight overbite and is overall scrawny. His auburn hair is braided into rings. His eyes are a pleasant violet.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a forest tribe. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Extrovert, Joker. Flaws: Insomniac. Bonds: Attractive, Nature, Military. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Clifford, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp.


Social Check DCs


Dreali Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dreali was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Dreali Madden, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 390 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Himo Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Himo took refuge in the ruined castle and found the beat up sai and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist, Fighting. Bonds: Immigrant, Nature. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Himo Mellerelel, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs

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