Greeba Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her red hair well, parting it to the left. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Greeba wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: Wants a kiss; and wants to work out more often
Ideals: Disciplined. Flaws: Addict, Secretive. Bonds: Poor. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Akoth Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Akoth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Chem Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a green armored body suit, with a simple yellow line shooting up and back down, and sports empty pouches on his belt. His chestnut hair is heavily combed to the right. His black eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Spy again; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 5 (-3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Tawna Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a red costume with the symbols of death on her torso. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are a pleasant amber.
Personality: Confrontational and typically high on some drug or another. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: The child of a Blacksmith, who enjoyed hunting, Tawna was taken on many hunting expeditions. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To end her boredom; and she is content
Ideals: Opinionated, Gifted. Flaws: Addict, Mundane. Bonds: Nature. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1400 sp.
Leaf Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears an entirely pastel suit with white socks and a vest with buckled shoes. His whole body is exceptionally muscular. His black fur, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Passionate. Flaws: Lazy, Ugly. Bonds: Immigrant. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Torinn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length brass crest. His gold eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Fighting, Athletic, Logical. Bonds: Military, Job. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jet (110 gp).
Pijjirik Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His blue crest is lengthy and is close to two feet long. His red eyes peer out from beneath his deerstalker black hat.
Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Fighting, Entrepeneur. Bonds: Nature, Rich. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Violet garnet (200 gp).
Symma Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She has slicked back auburn hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is very quiet and rarely speaks above a whisper. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A powerful slaver made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and to clean up the streets
Flaws: Shy, Forgetful. Bonds: Attractive, Mentor, Guardian. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 2 Holy water.
Oriel Graham, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has blonde hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not believe in violence as a means to an end. She is a dedicated Bookbinder but believes her peers are too gung-ho.
History: The child of a Weaver, who enjoyed hunting, Oriel was taken on many hunting expeditions. A gifted student she started as a Weaver, but she got bored and became a Bookbinder. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Pacifist, Logical. Bonds: Attractive, Job, Nature, In love. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
