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NPC Generator

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Advanced [show]


Bolg Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a white and pastel handkerchief worn on his right side. His brown hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of northern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Mundane, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Bolg Tyndall, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ur-Dag Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear white clothing when he does not wear armor. His silver hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Sellsword and found it very stressful. He now owns his own business.

Motivation: His religion dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Criminal record, Job, Religious. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Ur-Dag Walcott, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Vaina Eathalena, Female Elf [Permalink]

Personal [hide]

Description: A 5'5" eastern woman, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her auburn hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.

Personality: She is calm most of the time but flees social interaction. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast mountains. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.

Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Vaina Eathalena, Female Elf Sorcerer 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Eloise Wharton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is lengthy. Her eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to make almost anything out of random pieces of junk.

History: Eloise was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Insomniac, PTSD, Antagonistic. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Eloise Wharton, Female Human Sorcerer 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 4000 cp.


Social Check DCs


Rangrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Rangrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the south. In his 10th year, his parents were killed by a brigands raid, leaving Rangrim alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Depressed. Bonds: Rich, Military, Immigrant, Enemies. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Rangrim Bofdann, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 20 (+5)15 (+2) 14 (+2)8 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mûg Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely black suit with grey socks and a vest with buckled shoes. His red hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mûg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mûg. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Selfish, Insane. Bonds: Criminal record, Poor. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Mûg Marleigh, Male Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 900 sp.


Social Check DCs


Susannah Kendal, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has styled her brown hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Painter, who enjoyed hunting, Susannah was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Susannah took refuge in the old dungeon and found the beat up sai and armor she uses now. She has drifted from career to career and currently works as a Assassin.

Motivation: She is terrified, and will act out of fear; and expand her business

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Susannah Kendal, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Nicholas Benson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Stableman, Nicholas learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Nicholas Benson, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 6 (-2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emma Whitby, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She typically wears brown cloth garments or leather armor. Her brown hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is overprotective of those who hire her services. She feeds upon the attention of others.

History: She was born at the edge of vast island. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Attractive, Guardian, Nature, Immigrant. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Emma Whitby, Female Human Sorcerer 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 15 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1300 sp. Obsidian (13 gp). Sardonyx (40 gp). Deep blue spinel (500 gp).


Social Check DCs

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