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NPC Generator

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Lvl.
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Advanced [show]


Pennie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with deerstalker hat. She sports golden long hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her singing dream.

Motivation: She's repulsed by the PC; and half-elven compassion

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Pennie Underfoot, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her silver hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She believes the world needs to unite to get rid of drow once and for all.

History: She comes from a rich northern family. A gifted student she started as a Animal Trainer, but she got bored and became a Fisher. Days after completing her studies, news broke out that her hometown was attacked by drow. Mardnab was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Revenge.

Ideals: Justice. Bonds: Enemies, Rich, Job. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Mardnab Cobblelob, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. 4 Acid flasks.


Social Check DCs


Trail On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His black fur is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Forgetful, Mundane. Bonds: Family. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Trail On the Mountaintop, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Mardred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.

History: Mardred was born with her father's beautiful face. A freak accident while working with her Apothecary father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her daughter; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Mardred Daraln, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Darrak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He wears a fancy brown suit. His golden hair has been sun bleached extensively. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. Darrak was born on a far northern plains where he grew up under the tutelage of his father, an expert Bookbinder. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Mentor, Immigrant. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Darrak Glanhig, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1 Everburning torch.


Social Check DCs


Seven Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has wavy cinnamon fur. She has several tiny emerald earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved; and she is greedy

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, In love. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Seven Mist, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He carries a battered morningstar and tarnished shield as well. He has done his best to style his brown hair to look like a famous performer. He has violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Bounty Hunter, who enjoyed hunting, Theobald was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Bonds: Job, Attractive, Nature. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Dalton, Male Human Sorcerer 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 16 (+3)8 (-1)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Citrine (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. Her fur is yellow and curly. She wears round tiny glasses practically rammed into her face.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Pelt hails from a village terrorized by goblins. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Family. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Pelt Wing, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Uthemar Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a moderate pudge and is not very fit. His hair is golden and curly. His eyes are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Justice. Bonds: Attractive, Adventurer, Religious, Family. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Uthemar Lathalas, Male Elf Sorcerer 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs

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