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NPC Generator

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Advanced [show]


Drifting Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. Her beige fur is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Drifting grew up listening to her mother's many stories. Drifting abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to meet her childhood hero; and she's attracted to the pc

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Drifting Of Storm, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills History +0, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Balimaar Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his crossbow. His black hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Paxton, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He has dyed his greying white hair a little too much giving a sharp white color. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Vondal Deepdelver, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp. Black pearl (400 gp). Violet garnet (400 gp). Tiger eye turquoise (7 gp). 1 Masterwork Musical instrument.


Social Check DCs


Sindri Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His black hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Sindri would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Sindri was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Poor, Military. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Sindri Fiddlefen, Male Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is knotted and matted. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, In love. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Crampernap Timbers, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Jade (100 gp).


Social Check DCs


Uzza Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long dark red hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Bonds: Family, Nature, Job. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Uzza Victory, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp. 1 Masterwork Common Melee.


Social Check DCs


Thar Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Secretive. Bonds: Enemies, Nature, Rich. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Thar Marlowe, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Red-brown spinel (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamuz Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is drawn into a tight pony tail with a cross scrunchie. His black eyes peer out from beneath his broad green hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Rich. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Thamuz Integrity, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp.


Social Check DCs


Astar Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His hair is cut close to his head. His eyes are black and beady.

Personality: Astar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural halfling artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Astar Nowhere, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 50 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An abacus with copper, silver and gold markers (120 gp).


Social Check DCs

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