Tricking On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her clothes are grease stained in places. Her brown fur has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a ruthless business woman, a trait she acquired from her father.
History: A powerful slaver made her what she is. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: Retire the richest woman in the east; and wants to have a good time and be beloved
Ideals: Entrepeneur. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Star rose quartz (20 gp).
Zogdûsh Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His moppish brown hair is in a traditional bowl cut. His eyes are a pleasant gray.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against dire rats; and he is greedy
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Alexandrite (500 gp). Hematite (7 gp). Alexandrite (500 gp). 1 Superior lock. 1 Silver holy symbol.
Gomory Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man wears just a violet suit. His clothes are grease stained in places. His chestnut hair is braided into rings. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and regain custody of his daughter
Ideals: Joker. Flaws: Racist. Bonds: Poor, Immigrant, Family. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 90 gp. Pink pearl (100 gp). 1 Masterwork Common Melee.
Damakos Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His long black hair is drawn into a two foot long braid. His white eyes peer out from beneath his Stetson black hat.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Carter, Damakos learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Carter.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear brown clothing when she does not wear armor. Her fur is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Servant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's attracted to the PC; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 40 pp.
Hadwisa Chatham, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears many layers of old clothing at all times. Her skin is also unnaturally pale. She wears her white hair down. She has a dull look in her gray eyes.
Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 360 gp.
Nella Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is irascible and easily irritated. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She helped her father out around the business and became quite the natural. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.
Motivation: She wants revenge against giants.
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Religious, Job. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Lamlis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his lance. He is physically well-built. His black hair is cut jaggedly and amateurishly. His amber eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Lamlis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He wants revenge against dire rats; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Mundane. Bonds: Military, Enemies. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Mara Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman usually wears her violet robe and has her shortbow always slung over her shoulder. Her clothes are grease stained in places. Her black hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.
Personality: She snorts whenever she laughs or is feeling confident. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Courier, her mother struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!