Pennie Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. Her whole body is exceptionally muscular. Her black hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the west. Pennie was born on a far western forest where she grew up under the tutelage of her father, an expert Carter. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Insomniac, Shy. Bonds: Immigrant. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Arha Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and dresses in black turtlenecks beneath a white coat with brown slacks. Her skin is also unnaturally pale. Her hair is short and chestnut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. She has achieved small success as a Butcher.
Motivation: Further expansion of business; and balancing her hectic life and new butcher responsibilities is difficult
Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Job. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Stacee Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears professional attire, and she perpetually has her halberd ready. Her hair is short and auburn. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She believes the world needs to unite to get rid of dire rats once and for all.
History: She comes from a rich western family. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Mortician
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Panana Reese, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her tan robe and has her ceremonial dagger always slung over her shoulder. She has moderate length black hair. Her eyes are a pleasant blue.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a font of random trivia from the lore and stories she has discovered
History: When she was but 6 years old her parents immigrated from the east. A few years later when the west was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants a kiss; and she has a crush on the local layabout
Ideals: Professionalism, Logical, Entrepeneur. Bonds: Immigrant, Has a crush. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Obsidian (15 gp). Rose (50 gp).
Waywocket Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, typically a more casual-formal manner. She keeps her golden hair in a pixie cut. She is baby faced.
Personality: She likes to make people angry or surprised. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her father raised her in a mountain cabin. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She now owns her own business.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 3 (-4) | 7 (-2) |
Senses Passive Perception 6
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 gp.
Nuraval Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man has the majority of his body covered in plate. His clothes are grease stained in places. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Secretive. Bonds: Poor, Immigrant. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A small bag of saffron. (80 gp). 6 Acid flasks.
Eleanor Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her kukri always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her black hair, when down, is lengthy. She has gleaming, smiling blue eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She is a Deep Scion in disguise. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Passionate, Athletic. Flaws: Hedonist. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Pelt Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. Her fur is greying and her face has many wrinkles. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Pelt was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Pelt's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Pelt and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. Chalcedony (80 gp). 1 Masterwork Common Melee.
Alex Remington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown tunic with grey highlights, and long violet pants that bunch up around his shoes. He wears a small hat to cover his moderate length silver hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born in the south to a Jeweler, Alex learned a great deal about his mother's area of expertise. Alex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alex decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Jeweler.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Bonds: Enemies, Job, Criminal record. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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