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NPC Generator

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Advanced [show]


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his club ready. He keeps his long rusty crest kept up in a rat tail. His fierce gold eyes like to dwell on things.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Priest mother left him crippled. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Racist, Disease, Addict. Bonds: Job. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Roger L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His hair is long and golden with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. He has a dull look in his green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Roger L'Fondant, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2600 sp. Smoky quartz (50 gp). Aquamarine (700 gp). Lapis lazuli (15 gp).


Social Check DCs


Broce Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his blonde hair to look like a famous performer. He wears large thick round spectacles.

Personality: Broce hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Artistic. Bonds: Criminal record, Religious. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Broce Ningel, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Orc, Goblin, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 360 gp. 1 Everburning torch.


Social Check DCs


Verin Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. Her chestnut hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gold.

Personality: She has a massive crush on the younger sibling of the Painter who has hired her part-time. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verin is combative with any and all who dare try her patience in the slightest.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Find a way to reverse the transformation of her brother; and to settle down with her crush

Ideals: Justice. Flaws: Mundane. Bonds: Poor, Has a crush, Family. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Verin Knack, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)16 (+3)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. Chrysoprase (60 gp). Tiger eye turquoise (16 gp). 1 Half-Plate.


Social Check DCs


Jelenneth Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with painting.

History: Born in the south to a Shipwright, Jelenneth learned a great deal about her mother's area of expertise. She worked as a nervous Shipwright and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and she is unsatisfied with her job

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Jelenneth Teinithra, Female Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long black hair kept up in a rat tail. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Adrik was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Attractive, Poor. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Adrik Bloodkith, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Hupe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Hupe Shadowquick, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Valanthe Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. Her hair is greying and her face has many wrinkles. Her violet eyes peer out from beneath her wide-brimmed tan hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them

History: Born in the north her family was never financially stable. Through the years after Valanthe was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Valanthe's mother didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She would like to get married and retire; and she desires power and/or immortality

Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer, Has a crush. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Valanthe Ostoroth, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Pink pearl (150 gp). Red garnet (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Kody Axton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He tends to wear a grey poncho over his likewise colored trousers and shirt. His auburn hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Poor, In love. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Kody Axton, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs

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