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NPC Generator

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Advanced [show]


Baggi Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is chestnut and very short. Her eyes are gray and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Baggi took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She now mingles about in high society.

Motivation: Someone believes her a fraud; and she wants revenge against illithids

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Baggi Mitchell, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Terran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 pp.


Social Check DCs


Elysande Oakes, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is blonde. Her brown eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a minor phobia of water and hates getting wet.

History: She was born in the north, but her parents moved at a very young age to the west. Elysande was born on a far northern island where she grew up under the tutelage of her father, an expert Dyer. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love; and she feels threatened by others

Ideals: Opinionated, Justice. Flaws: Ugly, Fearful. Bonds: Immigrant, In love. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Elysande Oakes, Female Human Sorcerer 3
Medium (4'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs


Kasdeya Agony, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. Her blue hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the south. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Kasdeya never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is currently in port desperately looking for someone to get her out; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Kasdeya Agony, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 7000 cp. 1 Silver holy symbol.


Social Check DCs


Jarsali Floshem, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'11". She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it, and her gloved hand is found clutching a nunchaku. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Jarsali Floshem, Female Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 5 (-3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Elven, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Amethyst (160 gp). Jasper (70 gp).


Social Check DCs


Pandjed Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He has moderate length green crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: Pandjed hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Pandjed Qyxpahrgh, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Dadalan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his green crest down. His red eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Dadalan Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Ozyman Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair, while still mostly white, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ozyman Tealeaf, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 10 (+0)18 (+4)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp. 1 Bullseye lantern.


Social Check DCs


Fenriz Wary, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His blue hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and to pay off his debts

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Family, Debt. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fenriz Wary, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 4000 cp. 1 Superior lock.


Social Check DCs


Abalaba Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tan cloak and cross-gartered green stockings. Her whole body is exceptionally muscular. Her long blonde hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. As long as the job gets done she does not care how it got done.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Engraver.

Motivation: To find somewhere to settle down; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Mundane. Bonds: Immigrant, Poor, Job. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Abalaba Fabblestabble, Female Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 19 (+4)18 (+4) 15 (+2)15 (+2)
Skills Insight +4, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal, Undercommon, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 5000 cp.


Social Check DCs

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