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NPC Generator

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Advanced [show]


Jarana Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She has a moderate pudge and is not very fit. She sports auburn long hair. Her fierce blue eyes like to dwell on things.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Energy wise she seems alert and responsive.

History: Jarana was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Professionalism, Optimist. Flaws: Disease. Bonds: Job, Family. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Jarana Glanhig, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Deception +0, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Sun Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She wears silk and lounges about seductively. She wears a feathered hat to hide her balding. She wears large thick round spectacles.

Personality: She has always had a great fascination with Gnomish culture. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her sister before her, after school she went straight into learning to become a Spice Merchant. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: A strong sense of loyalty to Gnomish people.

Flaws: Racist. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Sun Shoe, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Leshanna Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern woman has the majority of her body covered in plate. She has a long silver ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Leshanna is depressed about a lot of things. She tends to be a nihilist. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a white middle class family as the only child. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She loathes her own lifestyle; and to end her boredom

Ideals: Athletic. Flaws: Depressed, Mundane. Bonds: Attractive. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Leshanna Mellerelel, Female Elf Sorcerer 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp. Hematite (11 gp).


Social Check DCs


Tyna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is portly but not overly obese. She sports a flattop hair cut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised by priests from a young age. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is compelled to act according to her religious beliefs; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Tyna Goodearth, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Malachite (10 gp).


Social Check DCs


Ermina Addington, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Detective does. Her moppish brown hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Detective. She is obsessed with her god.

History: She was born at the edge of vast plains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Bonds: Job, Attractive, Religious, Nature, Adventurer. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Addington, Female Human Sorcerer 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)6 (-2) 12 (+1)9 (-1)
Skills History +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Salasar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and likes to wear ponchos typically of a light green in addition to tight pants. His right hand appears badly burned and disfigured. His gold crest is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful wizard made him what he is. When Salasar reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and human compassion

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Mentor, Military. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Salasar Fharngnarthnost, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +0, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp. Black opal (900 gp).


Social Check DCs


Heian Raethran, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Has a crush, Adventurer, Rich. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Heian Raethran, Male Elf Sorcerer 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Brown-green garnet (90 gp).


Social Check DCs


Eridred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her golden hair down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She dislikes all the random violence that takes place in the west. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Eridred Burrowfound, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)8 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Chrysoberyl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. His violet unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Quarion studied abroad. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quarion took refuge in the ruined castle and found the beat up trident and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality

Ideals: Joker, Justice, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Quarion Iranapha, Male Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 10 pp. 1 Good lock. 1 Superior lock. 1 Superior lock.


Social Check DCs

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