Beast Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insomniac, Insane. Bonds: Attractive, Religious. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp.
Ozyman Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points -1 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 4 (-3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Soveliss Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Soveliss was raised in a hard working conservative environment. After coming to the age of reason, Soveliss took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.
Motivation: Doesn't want to be a Roofer and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Job, Attractive, Criminal record, Family. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.
Sybil Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she sports yellow clothing, slightly heavier than average wear. Her long red hair is drawn into a two foot long braid. Her eyes are brown and beady.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Money/treasure; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 50 gp. Tourmaline (140 gp).
Gûnd Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt with thin brown vertical stripes and red pants. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Persistence. Flaws: Selfish, Impulsive, Insane. Bonds: Military. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Ulfgar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Knight uniform. He is an epitome of beauty. His red hair is slicked back into a classic pompadour. He has violet eyes and a grey hat with a red feather.
Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Butcher, but he was a colossal failure. He has worked as a Knight like his mother before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 130 gp. Smoky quartz (60 gp).
Blendaeth Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears a black vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blue crest is drawn into a tight pony tail with a skull scrunchie. She wears crescent spectacles with a black brim.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born the only child of a wealthy merchant. She worked as a nervous Tailor and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Job. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).
Morg Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears white cloth garments or leather armor. He has shaved his head bald. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Fighting. Flaws: Disease. Bonds: Nature, Rich. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Ortegar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his top red hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Ortegar hails from a village terrorized by brigands. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Revenge; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Poor, Adventurer, Enemies. Occupation: Cook
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Jade (80 gp). 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!


