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NPC Generator

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Advanced [show]


Nicor Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His hair, while still mostly brown, has prominent grey streaks. His red eyes peer out from beneath his Stetson green hat.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Insane, Depressed. Bonds: Adventurer, Family. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Nicor Faith, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Leaf Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long yellow fur is drawn into a two foot long braid. This amber eyed easterner is not easily forgotten.

Personality: Cocky and sure of herself, she believes she is the best Painter born in the past three hundred years. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east her family was never financially stable. Leaf liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult; and she is terrified, and will act out of fear

Ideals: Logical. Flaws: Fearful. Bonds: Job, Poor, Nature. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Leaf Treat, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Nimble grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Nimble Candle, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Superior lock.


Social Check DCs


Bree Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also is a firm believer in the womanly ideal.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Bree Goodearth, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Bloodstone (50 gp).


Social Check DCs


Mara Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large yellow mantle and cape that has been intricately interwoven into her tan robe. Her white hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered painting. She now spends her time doing works of charity.

Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic, Entrepeneur, Philantrophist. Bonds: Rich, Enemies. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Mara Perceval Burke, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Amber (80 gp). 2 Smokesticks.


Social Check DCs


Jezean Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her red crest is matted, messy, and big. Her gold eyes dart from person to person to random spaces in the air.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 7 years old her parents immigrated from the west. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has built up a small fortune and can afford her own way.

Motivation: Many gnolls want her driven away; and she wants revenge against gnolls

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Rich, Immigrant, Enemies. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Jezean Phrahdrandon, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)12 (+1) 7 (-2)15 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Jet (140 gp).


Social Check DCs


Yebe Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Sailor does. She has no hair. Her violet eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She is obsessed with finding treasure.

History: The child of eastern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: She's looking for her big break.

Flaws: Ugly, Addict. Bonds: Job, Adventurer, Immigrant. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Yebe Daergel, Female Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. Malachite (10 gp).


Social Check DCs


Salanop Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. She has wavy chestnut hair. Her blue eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Around other people she will do her best to conceal her emotions and appear jolly.

History: Salanop lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her sister

Flaws: Antagonistic, Shy. Bonds: Attractive, In love, Family, Slave. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Salanop Gobblefirn, Female Gnome Sorcerer 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Jane Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow collared shirt and violet skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her brown hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Fletcher business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and to be a dilettante again

Ideals: Optimist. Bonds: Adventurer, Job, Criminal record. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Jane Azzo, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Darkwood Shield.


Social Check DCs

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