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NPC Generator

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Advanced [show]


Finellen Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is always cut to a buzz. Her violet eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She was always very intelligent and has formed a secret society of specialists.

Motivation: She's looking for her big break.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Finellen Lutgehr, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp.


Social Check DCs


Merihim Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a black armored body suit, with a simple brown line shooting up and back down. His right hand appears badly burned and disfigured. He has wavy dark red hair. He has a dull look in his silver eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Merihim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Bonds: Military, Poor. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Merihim Rise, Male Tiefling Sorcerer 1
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Aelar Aloro, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He keeps his long golden hair kept up in a rat tail. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Bookbinder business at a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aelar Aloro, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 9 (-1)14 (+2)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Hematite (14 gp).


Social Check DCs


Krusk Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He wears his brown hair down. His hazel unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Krusk was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Logical, Persistence. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Krusk Northcott, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Zûmug Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean white cloak covering his clean studded leather. He keeps his white hair in a pixie cut. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Zûmug was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Zûmug's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Zûmug Wellington, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Elysande Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying white hair a little too much giving a sharp white color. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses divination through singing.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She was granted druidic powers by her dying sister.

Motivation: She is content; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Elysande Kemmerer, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Cumpen Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her amber unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she feels threatened by others

Ideals: Athletic, Joker. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cumpen Rofferton, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. Aquamarine (300 gp). Moss agate (4 gp). Citrine (30 gp).


Social Check DCs


Margery Brady, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin pastel vertical stripes and black pants. Her head has been shaved. Her green eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. She would rather hide behind her crafts than deal with other people.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy, Mundane. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Margery Brady, Female Human Sorcerer 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Ella Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in a clean tan cloak covering her clean studded leather. Her moppish black hair is in a traditional bowl cut. Her eyes are violet.

Personality: She is very quiet and rarely speaks above a whisper. Further she is a bit of a stoner and is frequently out of it.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Body Guard and found it very stressful. She ran away from her former home and has been making her living as a Body Guard for the past few years.

Motivation: Wants to have a good time and be beloved; and to be a bricklayer again

Ideals: Optimist. Flaws: Shy, Addict, Ugly. Bonds: Job. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Ella Wildwander, Female Gnome Sorcerer 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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