Alain Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. Her hair is long and brown with streaks of red, and is pulled back with small white clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in a small forest village. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. After a long history of fighting, Alain and her spouse have recently divorced.
Motivation: She's in love.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Lapis lazuli (10 gp).
Valanthe Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. Her moppish golden hair is in a traditional bowl cut. She wears an eyepatch.
Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.
History: The child of northern immigrants she idolized her father. Valanthe was born on a far northern desert where she grew up under the tutelage of her father, an expert Mason. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Immigrant, Religious. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Alberich Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Alberich was raised in a hard working conservative environment. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has achieved small success as a Bather.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things
Ideals: Justice. Flaws: Mundane. Bonds: Job, Slave, Enemies. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Chrysoberyl (100 gp).
Eridred Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her hair is always cut to a buzz. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a brothel owner, Eridred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Baker, but she got bored and became a Merchant. She has worked as a Merchant like her mother before her.
Motivation: Wants to work out more often; and expand her business
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Mentor. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Mary Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She has a large violet mantle and cape that has been intricately interwoven into her brown robe. With bright brown hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Mary wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: The child of a Server, who enjoyed hunting, Mary was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Nature, Job. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Andraste Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a robe, a symbol of the sun god around her neck, and a club on her belt. She wears a colorful flower in her chestnut hair. Her eyes, though not visible through her cowl, are green.
Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.
History: Andraste was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting, Disciplined, Persistence. Bonds: Attractive. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Tawna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this woman wears tattered old clothes. She sports chestnut long hair. She has gray eyes and a white hat with a black feather.
Personality: This woman loves singing and to teach people singing more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Seamstress but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Tawna was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Artistic, Pacifist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Seamstress
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Lorilla Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her glaive. She carries with her a set of glaives, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a deerstalker hat to cover her moderate length silver hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She dislikes all the random violence that takes place in the east. A true patriot, Lorilla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Bonds: Military, Rich. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 pp.
Himo Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan small hat and tan clothes. He sports a long blonde beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Nature, Job, Adventurer. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!