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NPC Generator

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Advanced [show]


Merihim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in green turtlenecks beneath a tan coat with black slacks. His whole body is exceptionally muscular. His dark red hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Merihim hails from a village terrorized by orcs. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Shy. Bonds: Immigrant, Adventurer, Enemies. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Merihim Sly, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 8 (-1)11 (+0)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp.


Social Check DCs


Korfel Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is white. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Eccentric and domineering, Korfel will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Korfel has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Disease. Bonds: Military. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Korfel Ostoroth, Male Elf Sorcerer 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. Deep green spinel (150 gp).


Social Check DCs


Varis Aloro, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is smooth and relatively long. This violet eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Religious, Adventurer. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Varis Aloro, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Celestial
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Rock crystal (80 gp).


Social Check DCs


Jezean Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she dresses like a well dressed Barber does. She wears a colorful flower in her green crest. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is harsh and unforgiving.

History: She got into the Barber business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Barber job and began her own company from there.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult.

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Jezean Qyxpahrgh, Female Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Sark Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his nunchaku ready. His silver hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Gifted, Impeccable. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Sark Mori, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)7 (-2) 15 (+2)9 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. Coral (140 gp). 1 Climber’s kit.


Social Check DCs


Vrondiss Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large green jacket. He has wavy white crest. He has gleaming, smiling gold eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. After a long history of fighting, Vrondiss and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Professionalism, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Vrondiss Chumbyxirinnish, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Vanuath Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in blue turtlenecks beneath a grey coat with black slacks. His silver hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away.

Flaws: Ugly, Mundane, Depressed. Bonds: Enemies, Mentor. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Vanuath Galanodel, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)6 (-2) 6 (-2)16 (+3)
Skills Religion +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Azaki Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His brown hair is cut short. He is baby faced.

Personality: A skeptical and narcissistic man, Azaki's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small island village. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Bonds: Immigrant, Nature. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Azaki Meliamne, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Silver pearl (150 gp).


Social Check DCs


Mordai Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family Mordai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mordai decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Mordai managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is content; and to protect his home

Ideals: Philantrophist. Flaws: Mundane. Bonds: Guardian, Criminal record, Rich. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Mordai Sage, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 7 (-2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs

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