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NPC Generator

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Advanced [show]


Vondal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Vondal Burrowfound, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Griselda Ramsay, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries glaives. Her blonde hair is unkempt and raggedy. Her eyes are likewise brown.

Personality: Griselda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Half-Orc compassion; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Griselda Ramsay, Female Human Sorcerer 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Ivellios Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Ivellios Hildenman, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp. Lapis lazuli (13 gp). Tourmaline (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Naill Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Miner business at a young age. Cursed with unlife at a very young age, Naill has worked very hard to control his curse. He became a Miner soon after.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Naill Plemens, Male Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp.


Social Check DCs


Hogar Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long silver beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Fearful. Bonds: Religious, Enemies, Slave. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Hogar Huxley, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 9 (-1)5 (-3) 16 (+3)9 (-1)
Skills Performance +1, Religion -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Gardener father left him crippled. He left for the north, certain he would find work there.

Motivation: To reunite with his absent father; and he's repulsed by the pc

Flaws: Disease, Impulsive, Antagonistic. Bonds: Immigrant, Family. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Heward Kelsey, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Zircon (70 gp).


Social Check DCs


Darrak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His red hair is cut short. His eyes are green and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: Darrak hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and a deep hatred of illithids

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Enemies, Family. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Darrak Torevir, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2900 sp. Zircon (50 gp). Malachite (11 gp).


Social Check DCs


Halimath Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His auburn hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Halimath is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Halimath hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Disciplined. Bonds: Attractive, Family, Enemies, Adventurer. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Halimath Dalanthan, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp.


Social Check DCs


Therai Muse, Male Tiefling [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears professional attire. His blue hair is lengthy and is close to two feet long. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Therai Muse, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs

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