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NPC Generator

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Advanced [show]


Oppah Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears an entirely tan suit with brown socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. She wears a colorful flower in her auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Oppah was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Oppah's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Oppah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Oppah Wildwander, Female Gnome Sorcerer 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Everard Merton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat, and is pretty ugly. His brown hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Everard was born on a far northern plains where he grew up under the tutelage of his father, an expert Fletcher. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Everard Merton, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Vorka Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with white colored cloaks and clothing. She keeps her long chestnut hair kept up in a rat tail. Her eyes are violet and she is always smoking a pipe.

Personality: She is business-like. She takes instructions and follows them to the letter. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Vorka grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Professionalism. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Vorka Graeme, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)7 (-2) 18 (+4)12 (+1)
Skills Investigation +0, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Qualen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. His auburn hair is braided into rings. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: In love, Religious. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Qualen Rofferton, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zanna Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Scribe, and carries shortbows. Her long red hair is drawn into a two foot long braid. Her eyes are likewise amber.

Personality: She acts crazy and hedonistic. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a necromancer, Zanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Hedonist. Bonds: Military, Mentor, Adventurer. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Zanna Folkor, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. Red garnet (130 gp). Black pearl (400 gp). Rock crystal (50 gp). 1 Masterwork studded leather.


Social Check DCs


Kilia Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears tattered old clothes. Her hair is short and black. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.

History: Kilia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: To unite with her sister; and she is not mentally stable, and does not behave rationally

Ideals: Persistence, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kilia Ungart, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Neega Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'4", this woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is long and silver with streaks of red, and is pulled back with small white clips. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses divination through singing.

History: When she was but 3 years old her parents immigrated from the east. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Neega Sherwood, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Lapis lazuli (5 gp). 1 Darkwood Buckler.


Social Check DCs


Gomory Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull violet sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He wears a feathered hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south to a Performer, Gomory learned a great deal about his father's area of expertise. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Performer.

Motivation: He has decided he is irredeemable; and further expansion of business

Flaws: Shy, Antagonistic. Bonds: Job, Criminal record. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Gomory Casilltenirra, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 16 (+3)17 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and his gloved hand is found clutching a rapier. His white hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: He was raised in a island tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts.

Ideals: Justice, Gifted. Bonds: Attractive, Nature, Debt. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Senteq Fiddlefen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Pink pearl (50 gp).


Social Check DCs

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