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NPC Generator

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Advanced [show]


Varis Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet cloak and cross-gartered grey stockings. His hair is golden and curly. His eyes are brown and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the east. Varis was born on a far eastern island where he grew up under the tutelage of his mother, an expert Fletcher. He has drifted from career to career and currently works as a Fletcher.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Flaws: Impulsive. Bonds: Job, Religious, Poor, Immigrant. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Varis Eathalena, Male Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Norkruuth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man is generally well dressed albeit a few years behind the times. His bronze crest, when down, is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a plains tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Debt. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Norkruuth Turnuroth, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Vadania Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many grey ritualistic tattoos. She has a large tan mantle and cape that has been intricately interwoven into her grey robe. She has a long red ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her father's forge. She was granted arcane powers by her dying brother.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Immigrant, Rich. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Vadania Iranapha, Female Elf Sorcerer 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 7 (-2)7 (-2)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Abalaba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean tan cloak covering her clean studded leather. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Disease. Bonds: Military, Religious. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Abalaba Daergel, Female Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp. Rock crystal (50 gp). Azurite (16 gp).


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His chestnut hair is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he wants revenge against goblins

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Remington, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)15 (+2) 16 (+3)18 (+4)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair down. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: Glim was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Glim Murnig, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1400 sp.


Social Check DCs


Cloud In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy pastel pantaloons and a brown scarf. She wears a broad hat to hide her balding. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She would rather hide behind her crafts than deal with other people.

History: Cloud lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She became a Jeweler soon after.

Motivation: To reunite with her absent father.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Family, Job. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Cloud In Shadow, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Beiro Liadon, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tight fitting tan shirt and pants. He wears his golden hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Beiro is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well.

Flaws: Depressed. Bonds: Family, Military, In love. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Beiro Liadon, Male Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)6 (-2) 13 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Leaf Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of whips on his belt, each one with a emerald on the hilt. His long orange fur is drawn into a two foot long braid. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Leaf was born with his father's beautiful face. Leaf was born on a far northern desert where he grew up under the tutelage of his father, an expert Miller. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism, Artistic. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Leaf Shoe, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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