Stannor Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and to end his boredom
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Immigrant, Rich. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Skamos Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'8", this man tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is thinning but still full. His white eyes peer out from beneath his Stetson black hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.
History: Skamos lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Carpenter and found it very stressful. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Philantrophist, Logical. Bonds: Family, Job, Adventurer. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp.
Barakas Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man likes to wear black tank tops with grey pants. His white hair is smooth and relatively long. His gold eyes peer out from beneath his broad black hat.
Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Barakas hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Enemies, Immigrant. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Oloric Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy brown pantaloons and a white scarf. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west to a Barkeep, Oloric learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: To be a Sculptor again.
Flaws: Insane, Secretive. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Beast Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. His brown fur has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the west, but his parents moved at a very young age to the east. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: To get a good night's sleep.
Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Depressed. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 4 (-3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Jade (160 gp).
Watson Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a faded coat and loose pants complete with Stetson hat and is in decent physical shape. His silver hair is smooth and relatively long. He has green eyes and a red hat with a blue feather.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Flaws: Impulsive, Fearful, Insane. Bonds: Mentor, Adventurer. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. 1 Alchemist’s fire.
Gomory Haley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears grey cloth garments or leather armor. His long red hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast forest. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Disease. Bonds: Job, Nature, Family. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Snafû Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy. His amber eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Snafû was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Snafû's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many giants want him driven away.
Flaws: Disease, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Thervan Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple yellow robe with brown stripes complete with hood. He has a small bristly mustache and wavy white hair. His hazel unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.
History: Born in the north to a Herbalist, Thervan learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He then took over the family business and is one of the better Herbalist for hire.
Motivation: Wants to open a new tavern; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Gifted. Flaws: Disease, Greedy. Bonds: Job. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
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