Spear Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a flattop fur cut. He has amber eyes.
Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the north. Like his father and his sister before him, after school he went straight into learning to become a Slave Trader. He now owns his own business.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Opinionated, Philantrophist. Bonds: Immigrant, Job, Family. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Zed Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Sellsword business at a young age. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.
Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
Dûshrat Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His whole body is exceptionally muscular. He has a long golden beard with little hanging trinkets. This brown eyed westerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his father was called into army service. Dûshrat was born on a far western forest where he grew up under the tutelage of his father, an expert Laborer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west
Ideals: Joker, Entrepeneur. Bonds: Rich, Immigrant, Military. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Chrysoberyl (110 gp).
Krûk Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes, and he perpetually has his bow ready. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.
History: Krûk was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He struck the Sculptor job and began his own company from there.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Job. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Golden pearl (110 gp). 4 Holy water.
Emen Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many black ritualistic tattoos. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born at the edge of vast forest. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Eldon Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is portly but not overly obese. His red hair is matted, messy, and big. He has blue eyes and a tan hat with a yellow feather.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: Born in the west to a Merchant, Eldon learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 15 years.
Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Ugly, Antagonistic, Lazy, PTSD. Bonds: Job. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Mella Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. She wears her chestnut hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her mother raised her in a mountain cabin. She worked as a nervous Scribe and found it very stressful. She has drifted from career to career and currently works as a Scribe.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Shy. Bonds: In love, Job, Nature. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Howard Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: Howard is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Flaws: Depressed, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Stacee Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Dyer uniform. She carries a battered greataxe and tarnished pickaxe as well. Her white hair is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She can speak with the recently deceased. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Dyer business at a young age. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and to prove her worth to the world
Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
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