Two Llamas Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, yellow shirt, and blue tie. His brown fur, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Two Llamas began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Ideals: Logical, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. Pink pearl (110 gp). Tiger eye turquoise (13 gp). 1 Chain shirt.
Spear Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her black fur to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Eccentric and domineering, Spear will drive conversation. She cannot resist a sob story and will often dote over anyone who has one.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Extrovert, Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Jezebeth Blame, Female Tiefling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly bastard swords and rapiers. Her red hair is still thick. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born several months after her father was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Philantrophist, Justice. Bonds: Criminal record, Military, Mentor. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Lia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. Her red hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Locksmith. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Locksmith. She has worked as a Locksmith like her father before her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business
Flaws: Impulsive. Bonds: Attractive, Job, Rich, Enemies. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 5 (-3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Loopmottin Murnig, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'6" and prefers to wear flannel. Her black hair is lengthy and is close to two feet long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Loopmottin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to fit into much smaller and tighter spaces than normal.
History: She got into the Actor business at a young age. Loopmottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Actor soon after.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Gifted. Bonds: Job, Adventurer, Debt. Occupation: Actor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1100 sp.
Menny Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is singed and shortened. This blue eyed westerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not trust anyone and sleeps with one eye open.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To get a good night's sleep.
Ideals: Persistence, Logical. Flaws: Ugly, Insomniac. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Red-brown spinel (140 gp).
Williamina Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman very much looks the part of a Glassblower. She wears a small hat to cover her moderate length black hair. Her gray eyes dart from person to person.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful brothel owner made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Glassblower. She struck the Glassblower job and began her own company from there.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Brown-green garnet (60 gp).
Eleanor Cason, Female Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is well kept. She wears a mask on her face.
Personality: She is mildly Human supremacist, though she does not identify as such. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Eleanor was born in the south. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic, Persistence. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Hunter Watson, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized jet on his left hand. He keeps his golden hair in a pixie cut. He has a dull look in his amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and to reunite with his absent father
Ideals: Joker, Optimist. Bonds: Rich, In love, Military, Family. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
