Purson Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich northern family. His childhood dream was to be a Shepherd, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and to be a shepherd again
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Egelina Myerscough, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she sports grey clothing, slightly heavier than average wear. She wears her chestnut hair up in a very large beehive style do. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.
History: Egelina was born in the south. At a young age she loved to build and create. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the south, certain she would find work there.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 400 sp. White pearl (160 gp). 1 Thunderstones.
Gaaki Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has dyed her greying black hair a little too much giving a sharp black color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has always had a great fascination with Elven culture. She is an amazing painter.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying brother.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Mentor. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 gp.
Traki Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" southern man, he wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. His moppish chestnut hair is in a traditional bowl cut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Seeks redemption; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: Adventurer, Poor, Job, Criminal record. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp.
Mreksh Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His copper crest, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.
Motivation: He is greedy; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Glim Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries with him a set of glaives, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Religious, Debt. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 10 pp.
Ellywick Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her hair is long and silver with streaks of red, and is pulled back with small blue clips. Her blue eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Brewer arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Miller, but she was a colossal failure. She has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor; and an old rival family wants her found
Ideals: Artistic, Pacifist. Bonds: Rich, Job, Criminal record, Family. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Undercommon, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Krimmon Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. His chestnut hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.
History: A powerful slaver made him what he is. When Krimmon reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 5 years later his spouse died after the birth of his son. Heartbroken, Krimmon never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane. Bonds: In love, Attractive, Mentor, Military. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Red spinel (80 gp).
Enidda Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears blue leather gloves, a blue jacket, and tight pants, marred by beers. Her blonde hair is matted, messy, and big. She has gleaming, smiling hazel eyes.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against brigands
Ideals: Entrepeneur, Artistic, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


