Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He wears a colorful flower in his brass crest. He has a dull look in his red eyes.
Personality: Salasar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister.
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp.
Melissa Ramsay, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an entirely brown suit with green socks and a vest with buckled shoes, and is pretty ugly. She has styled her white hair well, parting it to the right. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the north. Her childhood dream was to be a Laborer, but she was a colossal failure. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Job, Slave. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 13000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Susannah Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a well pressed and immaculate suit (or dress), and a wedding ring on her right hand. Her auburn hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the south her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Shy. Bonds: In love, Adventurer, Poor, Immigrant. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Arava Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her scarlet crest is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: Her tongue was cut out and she uses sign language. She is lazy and tries to find solutions quickly.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Arava has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Ugly, Disease, Lazy. Bonds: Rich. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 4 Antitoxin.
Quick Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a top hat to cover her moderate length brown fur. Her eyes are yellow and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invites people to come help in her community garden.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Assassin and found it very stressful. She's also a talented Sage, but doesn't like to broadcast it.
Motivation: She wants revenge against goblins; and a deep hatred of goblins
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Military, Job, Enemies. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Chrysoberyl (120 gp).
Frug Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. His hair, while still mostly silver, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: Frug hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He works hard and plays hard.
History: He was born in a small forest village. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has never given up on his music dream.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Artistic. Flaws: Hedonist, Racist. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Nirgel Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His dark red hair is long and unkept. This white eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.
History: He was born in the south, but his parents moved at a very young age to the north. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Ignan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Greeba Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her chestnut hair is kept up in a ponytail inside a broad hat. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Greeba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Greeba was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's since become an addict/alcoholic.
Motivation: Regain custody of her daughter; and doesn't want to be a healer and was forced into it by her family
Flaws: Antagonistic, Depressed, Addict. Bonds: Military, Family. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Oppleby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan tunic with red highlights, and long brown pants that bunch up around his shoes. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He comes from a rich southern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: To be a Mercenary again; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Family, Rich. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
