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NPC Generator

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Advanced [show]


Furrele Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her bronze crest is drawn into a tight pony tail with a butterfly scrunchie. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's since become an addict/alcoholic.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Furrele Skaarzborroosh, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Merihim Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a monstrous two handed axe. He has wavy brown hair. His white eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Merihim Strength, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)9 (-1) 12 (+1)13 (+1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Akta Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black cloak and cross-gartered white stockings, and a wedding ring on her left hand. Her brown hair is lengthy and is close to two feet long. Her eyes are a pleasant gold.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Akta took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She now spends her time doing works of charity.

Motivation: Wishes to resurrect an old love; and retire the richest woman in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: In love, Nature. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Akta Wrath, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Acrobatics +4, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Coral (80 gp).


Social Check DCs


Nicor Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly lances and hand crossbows. He wears a colorful flower in his dark red hair. He has red eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of a Sellsword, who enjoyed hunting, Nicor was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Artistic. Bonds: Attractive, Criminal record, Nature, Mentor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Nicor Blame, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 6 (-2)18 (+4)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 8
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 6000 cp. Tiger eye turquoise (11 gp). Amethyst (140 gp). Moss agate (11 gp).


Social Check DCs


Gimble Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long blonde hair kept up in a rat tail. He has green eyes and a tan hat with a blue feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Gimble Horcusporcus, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3000 cp. 1 Backpack.


Social Check DCs


Corkitron Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright red suits and hats. He sports a long chestnut beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He struck the Fisher job and began his own company from there.

Motivation: To end his boredom; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Optimist, Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Corkitron Porridgepot, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Adrex Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his bronze crest in a pixie cut. His eyes are gold.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: Adrex lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Gifted. Bonds: Family, Job, Adventurer. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Adrex Tiammanthyllish, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)8 (-1) 13 (+1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a grey suit, black shirt, and brown tie. He is muscular with a powerful set of arms. His blonde hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants revenge against orcs; and he wants to meet his childhood hero

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Morkral Battlehammer, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)7 (-2) 10 (+0)13 (+1)
Skills Perception +2, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Naal Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Naal lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Naal Eathalena, Male Elf Sorcerer 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)16 (+3) 15 (+2)10 (+0)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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