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NPC Generator

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Advanced [show]


Bree Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a weathered and beat up set of banded mail beneath an oversized red coat. Her chestnut hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Bree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and she's looking for her big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bree Goldfound, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)17 (+3) 14 (+2)9 (-1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 10000 cp. 1 Chain shirt.


Social Check DCs


Therai Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He keeps his silver hair in a pixie cut. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Bounty Hunter business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Therai Guilt, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Richard Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His blonde hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He has always had a great fascination with Half-Elven culture. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Richard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Half-Elven people; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Richard Siannodel, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. His fur is black and curly. His yellow unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. Drifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drifting decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Drifting In the Wind, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp.


Social Check DCs


Symma Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a tan tunic with brown highlights, and long pastel pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her silver hair, when down, is lengthy. Her violet eyes are passionate and lively.

Personality: Symma speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Impeccable, Philantrophist, Logical. Bonds: Slave, Adventurer, Enemies. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Symma Tarkelby, Female Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 10 pp. Deep green spinel (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Gilbert Stanford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries a battered rapier and tarnished bastard sword as well. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of eastern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Antagonistic, Shy. Bonds: Immigrant. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Gilbert Stanford, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1 Banded mail.


Social Check DCs


Tomph Clive, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Weaver does and is in decent physical shape. Her tied-back hair is chestnut. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Eccentric and domineering, Tomph will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small mountains village. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Weaver.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert, Optimist. Bonds: Job, Attractive, Nature. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Tomph Clive, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Brass mug with jade inlays (300 gp). 1 Everburning torch.


Social Check DCs


Ohr Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized white coat. He is tall, broad shouldered and powerfully built. His tied-back hair is chestnut. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Ohr was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Shy, Ugly. Bonds: Military. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Ohr Appleton, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 17 (+3)13 (+1) 18 (+4)9 (-1)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Sylvan
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Morgran Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. Morgran was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Actor. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Morgran Deepdelver, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 12 (+1)4 (-3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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