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NPC Generator

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Advanced [show]


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his greatsword ready. His white hair is long and unkept. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He also hits on men, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Dain Trueblood, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Bimpnottin Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. Her hair is auburn, silky, and of moderate length. She has gleaming, smiling blue eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Bimpnottin has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Bimpnottin Raulnor, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Curran Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a red suit. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. In the meantime he has taken over work as a Detective and occasionally as a mercenary.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Debt. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Curran Smoothhands, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 6000 cp.


Social Check DCs


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. He wears his white hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Mentor, Family. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Fallond Steelfist, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp.


Social Check DCs


Beast On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black fur is braided into rings. She has a dull look in her blue eyes.

Personality: She acts crazy and hedonistic. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and expand her business

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Mentor, Job. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Beast On the Water, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)6 (-2) 7 (-2)6 (-2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 8
Languages
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. Hematite (14 gp).


Social Check DCs


Baelitae Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear tan pants and tee shirts, and a wedding ring on her right hand. She has a very tight haircut. Her violet eyes are passionate and lively.

Personality: She likes to make people angry or surprised. She is a bit of a xeno-phobe, disliking non-Elves.

History: She was born in the west. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Baelitae was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Dragonborn compassion.

Flaws: Antagonistic, Racist. Bonds: In love, Immigrant, Enemies. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Baelitae Wasanthi, Female Elf Sorcerer 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 70 gp. Moonstone (70 gp). Silver pearl (40 gp). Coral (40 gp). 1 Half-Plate.


Social Check DCs


Serpent Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Junk Dealer uniform. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His hazel eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: Serpent was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Many orcs want him driven away; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Enemies. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Serpent Hummingbird, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)15 (+2) 10 (+0)19 (+4)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 8000 cp.


Social Check DCs


Geoffrey Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His black hair is unkempt and raggedy. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Military. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Geoffrey Alfonso, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Silver comb with moonstones (300 gp).


Social Check DCs


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She is bristling with hidden weapons, mostly maces and morningstars. Her white hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sannl grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sannl. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Sannl Strakeln, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs

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