Jebeddo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears baggy blue pantaloons and a grey scarf, marred by sweets. His moppish auburn hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Jebeddo was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly. Bonds: In love, Poor, Adventurer. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Orla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She carries a battered shortbow and tarnished scythe as well. She has wavy auburn hair. Her amber eyes peer out from beneath her deerstalker tan hat.
Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her father.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Days after completing her studies, news broke out that her hometown was attacked by brigands. Orla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Revenge; and she feels threatened by others
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Fearful. Bonds: Slave, Enemies. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Freshwater pearl (8 gp).
Cimer Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black coat over a white low-cut shirt, and a feathered hat upon his head, and is pretty ugly. His silver hair has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Rich, Criminal record. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Aelar Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in tan turtlenecks beneath a brown coat with red slacks, and a wedding ring on his right hand. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out east to avoid the crime he committed. He struck the Mortician job and began his own company from there.
Motivation: He is unsatisfied with his job; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Insane. Bonds: In love, Criminal record, Job. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 0 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 4 (-3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 340 gp. 7 Acid flasks.
Valanthe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tan leather gloves, a tan jacket, and tight pants. Her blonde hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a minor phobia of water and hates getting wet.
History: The child of eastern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 280 gp.
Hatae Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She usually wears her yellow robe and has her greataxe always slung over her shoulder. She has shaved her head bald. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She ran away from her former home and has been making her living as a Scribe for the past few years.
Motivation: Halfling compassion; and to pay off her debts
Flaws: Addict, Racist, Hedonist. Bonds: Religious, Debt. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Chrysoprase (20 gp).
Margery Crawford, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears grey leather gloves, a grey jacket, and tight pants. She has done her best to style her black hair to look like a famous performer. This amber eyed northerner is not easily forgotten.
Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well
Flaws: Ugly, Disease. Bonds: Family, Poor. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. Jade (140 gp). 1 Masterwork Common Melee.
Nedda Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a white poncho over her likewise colored trousers and shirt. Her chestnut hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. Nedda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Nedda was raised in a hard working conservative environment. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She then took over the family business and is one of the better Weaver for hire.
Motivation: To reunite with her absent mother.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Buckler.
Cloud Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her left hand. Her cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. Her fierce hazel eyes like to dwell on things.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Cloud was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Emotional. Bonds: Adventurer, In love, Poor, Religious. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
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