Nordak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears his red hair down. He has gleaming, smiling blue eyes.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich southern family. When Nordak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army
Flaws: Insane, Impulsive. Bonds: Attractive, Rich, Military. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 40 gp.
Vapula Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is renowned for her bright green dresses and hats. Her silver hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: Vapula is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.
History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister; and she has money and likes to spend it
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Immigrant, Family, Rich. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 320 gp. Malachite (15 gp). Onyx (80 gp). Tourmaline (80 gp).
Ghaliver Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ghaliver took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his absent mother; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Jet (90 gp). 1 Backpack.
Azza Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a robe, a symbol of strength around her neck, and a axe on her belt. She has styled her silver hair well, parting it to the left. Her half smiles and white eyes are beguiling and draw you in.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of brigands once and for all.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by brigands. Azza was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She wants revenge against brigands; and revenge
Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Enemies. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Bethrynna Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her brown hair has been sun bleached extensively. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic woman, Bethrynna's first love is herself. Her second love is also herself. She feeds upon the attention of others.
History: Bethrynna was born with her father's beautiful face. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bethrynna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Attractive. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Andraste Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, blue cloak. Her black hair is greasy and uncared for. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Family, Adventurer. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Ootah Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her brown hair is braided into rings. She has gleaming, smiling green eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in a small plains village. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Logical, Optimist. Flaws: Shy. Bonds: Nature, Job. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Creega Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has moderate length golden hair. Her brown eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her job bores her to no end. She has decided to make it more interesting.
History: A powerful wizard made her what she is. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To reunite with her old friends; and she is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Adventurer, Criminal record, Mentor, In love. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 230 gp.
Kellen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Kellen was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Apothecary.
Motivation: Expand his business; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Moss agate (7 gp).
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