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NPC Generator

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Advanced [show]


Adrie Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear blue clothing when she does not wear armor. Her white hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic. Flaws: Emotional, Shy. Bonds: Attractive, Religious, Poor. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Adrie Ethanasath, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Trail Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern woman wears baggy brown pantaloons and a green scarf. Her long red fur is drawn into a two foot long braid. She has gleaming, smiling amber eyes.

Personality: She loves telling others what to do and how they should feel about things. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Athletic, Opinionated, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Trail Prim Posies, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Roge Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears a colorful flower in his brown hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Gnomish culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Roge was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and a strong sense of loyalty to gnomish people

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Roge Honeypot, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)18 (+4) 6 (-2)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Abyssal, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Just what you see.


Social Check DCs


Medrash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He is wearing colorful clothing, dressed as a Map Maker. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His relatives are trying to arrange a marriage; and a deep hatred of illithids

Flaws: Ugly, Shy. Bonds: Enemies, Poor, Criminal record, Family. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Medrash Fharngnarthnost, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Brass mug with jade inlays (300 gp). 1 Healer’s kit. 1 Bullseye lantern. 1 Small steel mirror.


Social Check DCs


Radomir Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light red in addition to tight pants. His chestnut hair is smooth and relatively long. His eyes are amber and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Radomir was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Adventurer, Family, Has a crush. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Radomir Greenleaf, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp. Rose (60 gp). Jasper (60 gp). Golden pearl (90 gp).


Social Check DCs


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Disciplined, Extrovert. Flaws: Addict. Bonds: Nature. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Gerbo Offund, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


John Webley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears skinny pants and wears a brown and red robe with the hood down. His skin is also unnaturally pale. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Mentor. Occupation: Baker

Voice: German accent

Attributes [hide]

John Webley, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 10 (+0)18 (+4)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gold crest. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His gold crest is knotted and matted. He has red eyes and a green hat with a yellow feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 7 (-2)16 (+3) 17 (+3)11 (+0)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran, Infernal, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has dyed his greying red hair a little too much giving a sharp red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs

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