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NPC Generator

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Advanced [show]


Gargax Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He has moderate length brass crest. His red eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the north. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gargax was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Pacifist, Optimist. Bonds: Immigrant, Poor, Family. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Gargax Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Ralf Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly halberds and sais. His moppish black hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Cartwright, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly. Bonds: Poor, Criminal record, Family, Job. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Ralf Huxley, Male Human Sorcerer 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 sp.


Social Check DCs


Gennal Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His hair is black and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Joker, Artistic. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Gennal Mancilla, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)7 (-2) 11 (+0)14 (+2)
Skills Religion +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. Golden pearl (40 gp).


Social Check DCs


Gesrethe Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears black trousers with blue and brown striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. Her crest is silver and very short. Her thin eyebrows rest above her beady gold eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Gesrethe never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Rich. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Gesrethe Esstyrlynn, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Malachite (13 gp).


Social Check DCs


Efferil Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy yellow pantaloons and a green scarf. He wears his silver hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Efferil studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Gifted, Persistence. Bonds: Nature, Rich. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Efferil Ofandrus, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Juliana Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her chestnut hair is cut short with large spiked bangs in the front. Her hazel unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Juliana has worked very hard to control her curse. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and to be a sculptor again

Ideals: Logical. Flaws: Disease, Secretive. Bonds: Rich, Job. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Juliana Klein, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Ishte Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman typically wears black cloth garments or leather armor, and a wedding ring on her right hand. She has wavy chestnut hair. Her eyes are red.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also has developed a complete distrust of the Hunter profession.

History: Born in the west to a Banker, Ishte learned a great deal about her mother's area of expertise. In her 16th year, her parents were killed by a goblins raid, leaving Ishte alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: In love, Job, Enemies, Family. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Ishte Cheer, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4 Tanglefoot bags.


Social Check DCs


Aramil Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy tan suit. His chestnut hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Aramil took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He has a crush on the local Bricklayer; and he's attracted to the pc

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Family, Immigrant, Has a crush. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Aramil Casilltenirra, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Mozikth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His crest is short and brass. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mozikth is combative with any and all who dare try his patience in the slightest.

History: Mozikth was raised in a hard working conservative environment. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in longbow use. He became a Assassin soon after.

Motivation: To be a Sculptor again; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Justice, Fighting. Bonds: Attractive, Job, Enemies. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Mozikth Hashphronyxadyn, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp. Jet (70 gp).


Social Check DCs

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