Suhnae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His red hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Crown-heir, who enjoyed hunting, Suhnae was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: PTSD. Bonds: Attractive, Job, Family, Nature. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Brass mug with jade inlays (300 gp).
Thava Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'3" and wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her whip. Her left hand appears badly burned and disfigured. Her black crest has been sun bleached extensively. Her eyes are a pleasant red.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Thava was born in the south. At a young age she loved to build and create. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Persistence. Flaws: Cynical. Bonds: Criminal record. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Pennie Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. She carries with her a set of falchions, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is well kept. Her eyes, though not visible through her cowl, are amber.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pennie took refuge in the large cave and found the beat up falchion and armor she uses now. She then took over the family business and is one of the better Interpreter for hire.
Motivation: Expand her business; and she has money and likes to spend it
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Attractive, Nature, Job. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 4 Thunderstones.
Delre Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. Her head has been shaved. Her eyes are blue and catlike.
Personality: Delre is depressed about a lot of things. She tends to be a nihilist. A true patriot, Delre would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her father. In her 10th year, her parents were killed by a drow raid, leaving Delre alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and revenge
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Military, Enemies. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Pikar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his white robe and has his morningstar always slung over his shoulder. He wears his golden hair up. His brown eyes dart from person to person.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Pikar hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and marry his sister to traveling adventurers
Bonds: Enemies, Job, Attractive, Adventurer, Family. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Valafar Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a rapier. His dark red hair is unkempt and raggedy. He has red eyes and a green hat with a brown feather.
Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Valafar took refuge in the large cave and found the beat up rapier and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Helen Hayley, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. Her hair is blonde and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs; and a deep hatred of orcs
Bonds: Immigrant, Attractive, Enemies, Rich, Mentor. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp.
Skoth Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and dresses like a well dressed Painter does. He has no hair. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Margery Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing colorful clothing, dressed as a Slave Trader. Beneath her clothing is a huge mess of scar tissue. She wears her silver hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of a Cartwright, who enjoyed hunting, Margery was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Attractive, Mentor, Nature. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!
