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NPC Generator

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Advanced [show]


Aramil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He's in love; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Philantrophist. Bonds: Nature, Criminal record, Has a crush. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Aramil Galanodel, Male Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Sethrekar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized opal on his left hand. His bronze crest is kept up in a ponytail inside a deerstalker hat. His eyes are gold and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Sethrekar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Rich, Military, Adventurer, Religious. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Sethrekar Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with tan socks and a vest with buckled shoes. She keeps her long orange fur kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Aura grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.

Motivation: She's repulsed by the PC; and to pay off her debts

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Poor, Debt. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Aura In the Wind, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Bagga Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white coat over a tan low-cut shirt, and a feathered hat upon his head. His long auburn hair reaches down to his waist. His eyes are likewise blue.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Rich, Job. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Bagga Carlyle, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc, Ignan, Gnome, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Shivering Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Knight. His orange fur is unkempt and raggedy. His thin eyebrows rest above his beady blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Knight, Shivering learned a great deal about his mother's area of expertise. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job, Poor. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Shivering Of Ebony, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling hazel eyes.

Personality: He has always had a great fascination with Half-Orc culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Randal Marston, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Juliana Rayden, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a brown suit, black shirt, and blue tie. Her silver hair is matted, messy, and big. Her face is scarred and worn.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Farmer father left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and revenge

Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Juliana Rayden, Female Human Sorcerer 3
Medium (4'11") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 8 (-1)16 (+3) 14 (+2)9 (-1)
Skills Persuasion +1, Stealth -1
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Astaro Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. Her dark red hair is still thick. She has gleaming, smiling gold eyes.

Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic, Logical, Gifted. Bonds: Rich, Job. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Astaro Nowhere, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Red garnet (70 gp).


Social Check DCs


Murook Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with finding treasure.

History: She got into the Carter business at a young age. Murook was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Murook decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. In the meantime she has taken over work as a Carter and occasionally as a mercenary.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Athletic, Opinionated. Bonds: Adventurer, Job, Criminal record. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Murook Burton, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs

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